I was contacted by a local authoring team, Marcus Sikora and his mom, Mardra Sikora to illustrate and animate the story for a children's book Marcus had written called Black Day: The Monster Rock Band. Marcus is 25 years old and has Down syndrome, so Mardra had to help him with the finer points of story crafting by asking a lot of questions about the narrative and helping him arrange his ideas and dialogue into a cohesive story. It took them about a year of weekly meetings before they had a draft of the story ready, at which point they got in touch with me about creating the visuals. This is by far the most challenging project I've ever worked on and it took about 14 months to pull off. I had fiddled around with character modeling and animation up to this point but never to the extent that was required to pull this project off. I started with a sketch of what I thought the most expositional image for each page of the book would be, then spent four months building/sourcing all of the set pieces and characters as well as creating a rough layout of the animation to proof. Once those were approved, I spent the next three months laying out, rendering, and compositing the final book images, then the next six months animating, rendering, compositing, and editing the final animation.
JLO Concert Visuals 2014
I was contracted by It Factor Entertainment to help create content for JLO's Bronx Concert this summer. It involved rigging a lot of elements for flexibility, such as a diamond studded low-rider bike and a Moroccan archway which could be customized to meet any stylistic requirements with the tweak of a few slider controls. The work is generally pretty exciting because of the blend between solving artistic problems as well as engineering problems (insofar as you could call 3D work "engineering"), all on a relatively tight deadline (one month to build it all from the ground up.)
Big Booty Visuals
The Glitch Mob Concert Visuals
I was contracted by Sunnyboy Entertainment to create visuals for Drive It Like You Stole It. The concept was an alien looking car driving on a track in an abstract, low polygon landscape. The emphasis was placed on close up shots and the distorted reflections off of the car's finish, so there were only a small handful of shots that showed the whole car at any given time. The biggest challenge was simply managing the balance between fulfilling the concept and keeping the render times in check. The deadline was pretty aggressive (about two weeks from the ground up) so there wasn't a lot of room for finesse, but even with such a tight deadline it was cool to be a part of it, and the guys at Sunnyboy couldn't have been better to work with.
Drive It Like You Stole It Visuals
Deadmau5 Concert Visuals
I was contracted by Sunnyboy Entertainment to create the visuals for the song Strobe. The concept was a black seed in a desolate place that opens up into a weird, abstract sort of parade. The guys at Sunnyboy gave me a lot of room to come up with my own interpretation and create some interesting "creatures" as part of the process. The biggest challenge was simply the duration of the song, which clocks in at over 10 minutes long, in combination with the fact that the song changes drastically, evolving and escalating throughout the duration, so there weren't a lot of opportunities to create simple looping content that could be replayed at varying intervals. All in all it was exciting to be a part of, and I'm grateful to have had the opportunity.
TSO Concert Visuals 2013
I was contracted by It Factor Entertainment to help out with content creation for the Trans-Siberian Orchestra's Lost Christmas Eve Tour. The centerpiece of the stage design was a giant projection screen in the shape of a building. This presented a unique set of challenges as nearly all of the content we created had to fit within the confines of that screen shape, which required a lot of work adjusting the perspective of scene elements through a locked down camera. It's greatest challenge was also its greatest strength, however. Being a projection screen, the building was basically a blank canvas which meant that we could transform it into any setting required for the show, which included a night club, a hospital, a toy store, an old hotel, and many others.
The Mountain Test Reel
Social Media Contractors
This is a video I produced for a social media management company here in Omaha. They put together a script then let me take the ball and run with it. I really wanted to get some elements of character animation in there and tell more of a "story" as opposed to just having a bunch of stylized bits of info floating around, but with the window of time to do it, there wasn't a lot of room to get insanely detailed with the process, so I went with a low poly look to keep things clean and simple.
Social Media Contractors
I made this to serve as an opening bumper for future videos for a local contractor. They knew they wanted some cartoony guys to come together and build something, and let me take it from there. It was one of my first forays into character design, rigging, and animation.
Mercury Contractors Build It Bumper
This is a personal project that I started last year in order to push myself for development using a few tools, primarily After Effects and Cinema 4D. Here's a few of my favorites, but feel free to check them all out at noahwitchell.tumblr.com.
The Adventures of Jordan and Vivian
I made these graphics for part of a love story for some friends of mine who wanted an "8-bit" look. Lots of Mario sound effects and borrowed visuals from Mega-Man, Mario, and Donkey Kong. Everything was in reference to how they met and got engaged. They're both photographers, thus the segment of them shooting wedding guests and the Donkey Kong bride. They went to China on a mission trip together, thus the game opening. They met while both partaking in the photo program at a local community college, thus the darkroom/classroom settings.
The Adventures of Jordan and Vivian
This is a follow up video created for Alchemy to promote their latest Smartbinder feature, Teams, which allows teachers to share lessons and resources with each other. I wanted to try and create a fun twist on digital identities in this environment, so I created little "badges" to represent individuals and groups and created a lot of animations to represent their interactions.
Alchemy Smartbinder Teams
This is a short animated promo that I put together for a web-based lesson planning software called Alchemy SmartBinder. The goal was simply to pique the interest of the viewer and encourage them to visit the website. It was a fun project to work on because it was the first time that I tried to incorporate 3D into a flat, "2d" style, which was an interesting challenge.