This is a tutorial I threw together to talk a little bit about the Sketch and Toon effect in Cinema 4D. Definitely not expert advice, but it could serve as a good jumping off point if you've never looked at the effect.
Sketch and Toon Tutorial for Cinema 4D
This tutorial covers the building of a control board and Xpresso rig for a fireworks burst effect. I'm not the leading expert on Xpresso but if you've never used it or have never felt comfortable with it, it could be a good opportunity to dig in and get your feet wet.
Xpresso Fireworks Rig Tutorial for Cinema 4D
Photoshop Files as Textures
Here's a quick tutorial on how to bring a multi-layered Photoshop file into Cinema 4D and split it out into individual layers for use in materials.
C4D Quick Tip: Using Multi-Layered Photoshop Files in Cinema 4D Materials
In this tutorial I run through a few simple ways to get automatic animation out of the objects in your scene, using a simple vibrate tag, a little Xpresso, and a little knowledge about your Cinema 4D timeline.
C4D Tutorial: Perpetual Motion Using Little To No Keyframing in Cinema 4D
I put together a tutorial to explain all of the components of the X-Particles FLIP Solver as it pertains to making fire and smoke simulations, and how you can animate those values to create some nice looking explosions.
X-Particles Tutorial: How to make Explosions using X-Particles's Built-in FLIP Solver
Thin Glass Look
This is a quick tutorial on achieving a proper "thin glass" look such as that which you might see on a light bulb or vase. Simply applying a glass material to an enclosed object results in a lot of refraction, suggesting the object is made of solid glass. These tips will help your objects look as though they are made of delicate, thin glass instead.
C4D Quick Tip: Creating a "Thin" Glass Material With Proper Refraction
Python Scripting for Artists
This is a tutorial for those who struggle with wrapping their head around scripting with Python in Cinema 4D. I have written a few simple scripts to make scripting as easy as possible for people who find the whole process frustrating and difficult.
C4D Tutorial: Making Python Scripting As Easy As Possible For Artists
Controlling Dynamics with Mograph Selection
This is a quick tutorial about how to control exactly which of your clones behave dynamically, which of them act as collider bodies, and which of them to completely ignore. Sometimes when creating a scene that involves the dynamic destruction of walls, buildings, etc, the simulation can be hard to control in terms of what comes apart and when. Using Mograph selections can give you an added layer control over exactly how your dynamics simulations come apart.
C4D Quick Tip: Controlling Dynamics with the Mograph Selection Tool